![]() Overload Minotaurs – Giant Minotaurs that can only be dealt significant damage when disrupted using Overload Bullets.Ĭreate a chain to the Vex barrier to start the first encounter.This is used to unlock the locks on the Vex barriers. Tethering – Standing near an unlocked Vex box and shooting it creates a tether, which links between all nearby players.Angelic – A special type of Hydra that must be killed to unlock the box, allowing players to use it to tether open a door.Collecting another one while this timer is still going will kill the player. A player who picks it up will receive a 2 minute 30 second timer. Unless picked up, it will explode and kill the team. Voltaic Overflow – Consecrated Mind will create a Voltaic Overflow every 60 seconds or so.When in the open field, collect Voltaic Overflow and fight to the other side to end the encounter.Continue leapfrogging, collecting Voltaic Overflow and tethering the Vex barrier open.When Consecrated Mind moves, the back team leapfrogs over the forward team into the new area.Other group stays near Consecrated Mind, collecting its Voltaic Overflow.One group pushes to next barrier, killing the Angelic and tethering the door open.Create a tether chain to the Vex barrier to start encounter.The end of the section is a mad dash through an open field. To do this, teams split into two in order to open doors and collect Voltaic Overflow. The first encounter in the Garden of Salvation has players evade the Consecrated Mind. This offers a safe haven which is especially useful during the second encounter. Another option is Sentinel, specifically for the Ward of Dawn. On top of this, the roaming power of Sunbreaker is an asset when it comes to managing enemies. ![]() Sunbreakers utilizing the Shadowkeep Exotic armor, Phoenix Cradle, can give Sun Warrior to their allies, providing more power for your team. Titans have a few options thanks to their sheer power. This tether neutralizes a lot of enemies and ensures your allies can refresh their own Supers. Similarly, bottom tree Dawnblade offers some of the best add-clear in the game.įor Hunters, their best tool is going to be a Nightstalker’s Shadowshot. This is excellent at clearing Angelic enemies and the champions, as well as for general add-clear. Warlock’s have the choice of Voidwalker’s top tree for the slow-moving Nova Bomb. The following subclasses are what my team found most beneficial, so it’s worth considering if you’re team is struggling. Thanks to a recent rebalance, it’s now easier to acquire too.Īs with all Destiny 2 content, more often than not it’s best to use the Class you’re most comfortable using. If you’re not lucky enough to get one from the Last Wish raid, a grenade launcher like Wendigo-G元 makes light work of enemies. Null Calamity 9, Positive Outlook, and Solemn Hymn are all Void.Īs for your Power weapon, One Thousand Voices will tear through tough enemies. Alternatively, use an Auto Rifle in your Kinetic or Energy slot. The only other option that can be pulled from Collections is Resonance-42, a Year 1 SMG. Ideally, you would want to use a Void SMG to easily bust minotaur shields, which is why the Recluse is so good. ![]() These only work in the following weapons types: Hand Cannons, Auto Rifles, Submachine Guns. This artifact contains two critical mods that are essential in taking down champion enemies: Overload Rounds and Anti-Barrier Rounds. However, the most important tool in the Garden of Salvation is your Seasonal Artifact. Ensure you have the correct mods in it to deal with the Champions.Īfter a slew of nerfs and changes to the meta, the weapons of previous seasons are no longer as reliable. Recommended weapons The Recluse has got to be one of the best weapons in Destiny 2 and a massive asset in Garden of Salvation. To do this, make sure you’re completing all the activities in Shadowkeep that reward Powerful drops. Though the first encounter isn’t as high, it’s worth being at least 920 before attempting to take down the final boss. Garden of Salvation has a recommended Power of 940. ![]() This raid is a similar length to Crown of Sorrow, with the challenge being slightly higher due to the endurance factor and the forced division of your team. Set in the Black Garden on Mars (but accessed via the Moon), the Garden of Salvation is Destiny 2’s seventh raid.
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